A* Pathfinding Project  4.1.19
The A* Pathfinding Project for Unity 3D
VoxelMesh Struct Reference

VoxelMesh used for recast graphs. More...

Detailed Description

VoxelMesh used for recast graphs.

A* Pro Feature:
This is an A* Pathfinding Project Pro feature only. This function/class/variable might not exist in the Free version of the A* Pathfinding Project or the functionality might be limited
The Pro version can be bought here

Public Attributes

int [] areas
 Area index for each triangle. More...
int [] tris
 Triangles of the mesh. More...
Int3 [] verts
 Vertices of the mesh. More...

Member Data Documentation

◆ areas

int [] areas

Area index for each triangle.

◆ tris

int [] tris

Triangles of the mesh.

Each element points to a vertex in the verts array

◆ verts

Int3 [] verts

Vertices of the mesh.

The documentation for this struct was generated from the following file: