A* Pathfinding Project
4.1.19
The A* Pathfinding Project for Unity 3D
|
Classes | |
class | TileHandler.Cut |
Internal class describing a single NavmeshCut. More... | |
struct | TileHandler.CuttingResult |
Internal class representing a mesh which is the result of the CutPoly method. More... | |
class | TileHandler |
Utility class for updating tiles of navmesh/recast graphs. More... | |
class | TileHandler.TileType |
A template for a single tile in a navmesh/recast graph. More... | |
Namespaces | |
namespace | Pathfinding.Util |