A* Pathfinding Project  4.1.14
The A* Pathfinding Project for Unity 3D
RVOAgentPlacer Class Reference

Places ROV agents in circles. More...

Detailed Description

Places ROV agents in circles.

Used in a example scene

Public Member Functions

Color GetColor (float angle)
 

Public Attributes

int agents = 100
 
Vector3 goalOffset
 
LayerMask mask
 
GameObject prefab
 
float repathRate = 1
 
float ringSize = 100
 

Private Member Functions

IEnumerator Start ()
 

Private Attributes

const float rad2Deg = 360.0f/ ((float)System.Math.PI*2)
 

Member Function Documentation

◆ GetColor()

Color GetColor ( float  angle)

◆ Start()

IEnumerator Start ( )
private

Member Data Documentation

◆ agents

int agents = 100

◆ goalOffset

Vector3 goalOffset

◆ mask

LayerMask mask

◆ prefab

GameObject prefab

◆ rad2Deg

const float rad2Deg = 360.0f/ ((float)System.Math.PI*2)
private

◆ repathRate

float repathRate = 1

◆ ringSize

float ringSize = 100

The documentation for this class was generated from the following file: