Player controlled character which RVO agents will avoid.
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Player controlled character which RVO agents will avoid.
This script is intended to show how you can make NPCs avoid a player controlled (or otherwise externally controlled) character.
- See also
- Pathfinding.RVO.RVOController
◆ Awake()
◆ Update()
◆ rvo
◆ speed
The documentation for this class was generated from the following file:
- /Users/arong/Unity/a-pathfinding-project/Assets/AstarPathfindingProject/ExampleScenes/ExampleScripts/ManualRVOAgent.cs