Class MeshNode Extends GraphNode
Public Methods
Add a connection from this node to the specified node.
Add a connection from this node to the specified node.
Remove all connections from this node.
Closest point on the surface of this node to the point p.
Closest point on the surface of this node when seen from above.
Checks if this node has a connection to the specified node.
Checks if point is inside the node.
Checks if point is inside the node.
Checks if point is inside the node in graph space.
Used to deserialize references to other nodes e.g connections.
Internal method to run a flood fill in order to recalculate the Area property.
Calls the delegate with all connections from this node.
Calls the delegate with all connections and respective costs from this node.
Hash code used for checking if the gizmos need to be updated.
Get a vertex of this node.
Number of corner vertices that this node has.
Removes any connection from this node to the specified node.
Used to serialize references to other nodes e.g connections.
Internal method to update the G score.
Public Variables
All connections from this node.
Inherited Public Members
Connected component that contains the node.
Deserializes node data (for example when loading graphs from file).
Holds various bitpacked variables.
Add a portal from this node to the specified node.
Graph which this node belongs to.
Graph which contains this node.
Max number of graphs-1.
Internal unique index.
Open the node cooperatively.
Penalty cost for walking on this node.
Position of the node in world space.
A random point on the surface of the node.
Recalculates all connection costs from this node.
Serializes node data (for example when saving graphs to file).
The surface area of the node in square world units.
Node tag.
True if the node can be traversed.
Private/Protected Members
Destroys the node.
Bitpacked field holding several pieces of data.
Temporary flag for internal purposes.
Temporary flag for internal purposes.