A* Pathfinding Project  4.0.6
The A* Pathfinding Project for Unity 3D
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RVOCoreSimulator.cs File Reference

Classes

interface  IAgent
 Exposes properties of an Agent class. More...
 
class  Simulator
 Local Avoidance Simulator. More...
 
class  Simulator.Worker
 
class  Simulator.WorkerContext
 

Namespaces

package  Pathfinding.RVO
 Local avoidance related classes.
 

Typedefs

using Thread = System.Threading.Thread
 
using ThreadStart = System.Threading.ThreadStart
 

Enumerations

enum  MovementPlane { XZ, XY }
 Plane which movement is primarily happening in. More...
 
enum  RVOLayer {
  DefaultAgent = 1 << 0, DefaultObstacle = 1 << 1, Layer2 = 1 << 2, Layer3 = 1 << 3,
  Layer4 = 1 << 4, Layer5 = 1 << 5, Layer6 = 1 << 6, Layer7 = 1 << 7,
  Layer8 = 1 << 8, Layer9 = 1 << 9, Layer10 = 1 << 10, Layer11 = 1 << 11,
  Layer12 = 1 << 12, Layer13 = 1 << 13, Layer14 = 1 << 14, Layer15 = 1 << 15,
  Layer16 = 1 << 16, Layer17 = 1 << 17, Layer18 = 1 << 18, Layer19 = 1 << 19,
  Layer20 = 1 << 20, Layer21 = 1 << 21, Layer22 = 1 << 22, Layer23 = 1 << 23,
  Layer24 = 1 << 24, Layer25 = 1 << 25, Layer26 = 1 << 26, Layer27 = 1 << 27,
  Layer28 = 1 << 28, Layer29 = 1 << 29, Layer30 = 1 << 30
}
 

Typedef Documentation

using Thread = System.Threading.Thread
using ThreadStart = System.Threading.ThreadStart