A* Pathfinding Project  4.0.5
The A* Pathfinding Project for Unity 3D
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RichSpecial Class Reference

Public Member Functions

RichSpecial Initialize (NodeLink2 nodeLink, GraphNode first)
 Works like a constructor, but can be used even for pooled objects.
 
override void OnEnterPool ()
 

Public Attributes

Transform first
 
NodeLink2 nodeLink
 
bool reverse
 
Transform second
 

Member Function Documentation

RichSpecial Initialize ( NodeLink2  nodeLink,
GraphNode  first 
)

Works like a constructor, but can be used even for pooled objects.

Returns this for easy chaining

override void OnEnterPool ( )
virtual

Implements RichPathPart.

Member Data Documentation

Transform first
NodeLink2 nodeLink
bool reverse
Transform second

The documentation for this class was generated from the following file: