A* Pathfinding Project
4.0.3
The A* Pathfinding Project for Unity 3D
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Files | |
file | AccessingGraphData.cs |
file | CallingPathfinding.cs |
file | CompilerDirectives.cs |
file | Documentation.cs |
This file contains some of the documentation for the A* Pathfinding Project which couldn't be placed directly in the sourcecode. | |
file | Examples.cs |
file | extending.cs |
file | FAQ.cs |
file | FastFacts.cs |
This file contains some of the documentation for the A* Pathfinding Project which couldn't be placed directly in the sourcecode. | |
file | GetStarted.cs |
file | GetStarted2.cs |
file | GraphTypes.cs |
file | heuristic-optimization.cs |
file | iphone.cs |
file | javascript.cs |
file | LocalAvoidance-Colliders.cs |
file | LocalAvoidance-integration.cs |
file | LocalAvoidance.cs |
file | navmeshcutting.cs |
file | Optimization.cs |
file | Pooling.cs |
file | RelevantClasses.cs |
file | SaveLoadGraphs.cs |
file | tags.cs |
file | ToDo.cs |
Lists some stuff left to do on the project as well as ideas for new features. | |
file | turnbased.cs |
file | updatingGraphs.cs |
file | upgrading.cs |
file | UsingModifiers.cs |
file | WritingGraphGenerators.cs |
file | WritingModifiers.cs |