Function RecastMeshGatherer.ConvertTreesToMeshes
ConvertTreesToMeshes
(refUnsafeSpan<TreeInstance> treeInstances, ref float3 terrainPos, ref float3 terrainSize, refUnsafeSpan<TreeInfo> treeInfos, ref UnsafeList<GatheredMesh> allSubmeshes, ref Bounds graphBounds, ref UnsafeList<GatheredMesh> meshes)
Private
Static
void ConvertTreesToMeshes (
treeInstances | ||
ref float3 | terrainPos | |
ref float3 | terrainSize | |
refUnsafeSpan<TreeInfo> | treeInfos | |
ref UnsafeList<GatheredMesh> | allSubmeshes | |
ref Bounds | graphBounds | |
ref UnsafeList<GatheredMesh> | meshes |