Function RecastMeshGatherer.CalculateTerrainChunkLayout

CalculateTerrainChunkLayout (float desiredChunkSize, Vector3 sampleSize, int terrainDownsamplingFactor, int heightmapResolution, Bounds bounds, Vector3 offset, outIntRect sampleRect, out Vector2Int chunks, out Vector2Int chunkSize)
Private Static
void CalculateTerrainChunkLayout (

float

desiredChunkSize

Vector3

sampleSize

int

terrainDownsamplingFactor

int

heightmapResolution

Bounds

bounds

Vector3

offset

outIntRect

sampleRect

out Vector2Int

chunks

out Vector2Int

chunkSize

)