Function JobMoveAgent.ResolveRotation
ResolveRotation
(quaternion rotation, refMovementState state, inResolvedMovement resolvedMovement, inMovementSettings movementSettings, inAgentMovementPlane movementPlane, float dt)
Calculates the final rotation for the agent on this simulation step, based on the ResolvedMovement component.
Public
Static
quaternion ResolveRotation (
quaternion | rotation | |
state | ||
resolvedMovement | ||
movementSettings | ||
movementPlane | ||
float | dt |
Calculates the final rotation for the agent on this simulation step, based on the ResolvedMovement component.