Struct JobBuildTileMeshFromVertices Extends IJob
Public
Builds tiles from raw mesh vertices and indices.
This job takes the following steps:
Transform all vertices using the meshToGraph matrix.
Remove duplicate vertices
If recalculateNormals is enabled: ensure all triangles are laid out in the clockwise direction.
Inner Types
Public Methods
Public Static Methods
Public Variables
indices
Public
meshToGraph
Public
outputBuffers
Public
recalculateNormals
Public
vertices
Public