Class TurnBasedManager Extends VersionedMonoBehaviour

Public

Helper script in the example scene 'Turn Based'.

Public Variables

layerMask
Public
movementSpeed
Public
nodePrefab
Public
state
Public

Public Enums

State
Public

Private/Protected Members

Awake ()

[MoveAlongPath]

[GeneratePossibleMoves]

GetByRay<T> (ray)
MoveAlongPath (unit, path, speed)

[MoveAlongPath]

MoveToNode (unit, node)
OnUpgradeSerializedData (migrations, unityThread)

Handle serialization backwards compatibility.

Reset ()

Handle serialization backwards compatibility.

Select (unit)
Update ()
UpgradeSerializedData (isUnityThread)
eventSystem
Private
possibleMoves
Private
selected
Private