Struct JobBuildTileMeshFromVertices Extends IJob

Public

Builds tiles from raw mesh vertices and indices.

This job takes the following steps:

  • Transform all vertices using the meshToGraph matrix.

  • Remove duplicate vertices

  • If recalculateNormals is enabled: ensure all triangles are laid out in the clockwise direction.

Inner Types

Public Methods

Execute ()

Public Static Methods

Schedule (vertices, indices, meshToGraph, recalculateNormals)

Public Variables

indices
Public
meshToGraph
Public
outputBuffers
Public
recalculateNormals
Public
vertices
Public