Class TextureData

Public

Used for using a texture as a source for a grid graph.

A* Pro Feature

This is an A* Pathfinding Project Pro feature only. This function/class/variable might not exist in the Free version of the A* Pathfinding Project or the functionality might be limited.
The Pro version can be bought here

Public Methods

Apply (node, x, z)

Applies the texture to the node.

Reads texture data.

Public Variables

channels
Public
enabled
Public
factors
Public
source
Public

Public Enums

ChannelUse
Public

Private/Protected Members

ApplyChannel (node, x, z, value, channelUse, factor)

Applies a value to the node using the specified ChannelUse.

data
Private