Function NavmeshBase.ConnectTiles
ConnectTiles
(NavmeshTile tile1, NavmeshTile tile2, float tileWorldSizeX, float tileWorldSizeZ, float maxTileConnectionEdgeDistance)
Generate connections between the two tiles.
Internal
Static
void ConnectTiles (
tile1 | ||
tile2 | ||
float | tileWorldSizeX | |
float | tileWorldSizeZ | |
float | maxTileConnectionEdgeDistance |
Generate connections between the two tiles.
The tiles must be adjacent.