Function NavmeshBase.ConnectTiles

ConnectTiles (NavmeshTile tile1, NavmeshTile tile2, float tileWorldSizeX, float tileWorldSizeZ, float maxTileConnectionEdgeDistance)

Generate connections between the two tiles.

Internal Static
void ConnectTiles (

NavmeshTile

tile1

NavmeshTile

tile2

float

tileWorldSizeX

float

tileWorldSizeZ

float

maxTileConnectionEdgeDistance

)

Generate connections between the two tiles.

The tiles must be adjacent.