Function TileHandler.CollectCuts
CollectCuts
(GridLookup<NavmeshClipper> cuts, List<Vector2Int> tileCoordinates, float characterRadius, TileLayout tileLayout, refUnsafeSpan<UnsafeList<UnsafeSpan<Int3>>> tileVertices, refUnsafeSpan<UnsafeList<UnsafeSpan<int>>> tileTriangles, refUnsafeSpan<UnsafeList<UnsafeSpan<int>>> tileTags)
Internal
Static
CutCollection CollectCuts (
cuts | ||
List<Vector2Int> | tileCoordinates | |
float | characterRadius | |
tileLayout | ||
refUnsafeSpan<UnsafeList<UnsafeSpan<Int3>>> | tileVertices | |
refUnsafeSpan<UnsafeList<UnsafeSpan<int>>> | tileTriangles | |
refUnsafeSpan<UnsafeList<UnsafeSpan<int>>> | tileTags |