# Struct Int3 Extends System::IEquatable<Int3>

Public

Holds a coordinate in (integer) millimeters.

This is used for node coordinates and other things, primarily to avoid floating point calculations in the core pathfinding routines (as they can be slow and non-deterministic if you are not careful).

You can cast back and forth between Vector3s and Int3s like: `Int3 intPoint = (Int3)transform.position;`

transform.position = (Vector3)intPoint;

During the cast, the coordinates will be rounded to the nearest millimeter.

## Public Methods

## Public Static Methods

## Public Variables

costMagnitude

Magnitude used for the cost between two nodes.

Public

magnitude

Returns the magnitude of the vector.

Public

sqrMagnitude

The squared magnitude of the vector.

Public

sqrMagnitudeLong

The squared magnitude of the vector.

Public

this[int i]

Public

x

Public

y

Public

z

Public

## Public Static Variables

Precision

Precision for the integer coordinates.

Public
Static

zero

Public
Static