Function ConstantPath.Construct
Construct
(Vector3 start, int maxGScore, OnPathDelegate callback=null)
Constructs a ConstantPath starting from the specified point.
Public
Static
ConstantPath Construct (
start | From where the path will be started from (the closest node to that point will be used). |
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int | maxGScore | Searching will be stopped when a node has a G score (cost to reach the node) greater than this. |
callback=null | Will be called when the path has been calculated, leave as null if you use a Seeker component. |
Constructs a ConstantPath starting from the specified point.
Searching will be stopped when a node has a G score (cost to reach it) greater or equal to maxGScore in order words it will search all nodes with a cost to get there less than maxGScore.