Function AIBase.MovementUpdateInternal

MovementUpdateInternal (float deltaTime, out Vector3 nextPosition, out Quaternion nextRotation)

Called during either Update or FixedUpdate depending on if rigidbodies are used for movement or not.

Protected Abstract
void MovementUpdateInternal (

float

deltaTime

out Vector3

nextPosition

out Quaternion

nextRotation

)

Called during either Update or FixedUpdate depending on if rigidbodies are used for movement or not.