Class TextureData
Public
Used for using a texture as a source for a grid graph.
A* Pro Feature
This is an A* Pathfinding Project Pro feature only. This function/class/variable might not exist in the Free version of the A* Pathfinding Project or the functionality might be limited.
The Pro version can be bought here
Public Methods
Apply
(node, x, z)
Applies the texture to the node.
Public
Initialize
()
Reads texture data.
Public
Public Variables
channels
Public
enabled
Public
factors
Public
source
Public
Public Enums
ChannelUse
Public
Private/Protected Members
ApplyChannel
(node, x, z, value, channelUse, factor)
Applies a value to the node using the specified ChannelUse.
Private
data
Private