Interface IOffMeshLinkHandler
Public
Interface for handling off-mesh links.
If a component implements this interface, and is attached to the same GameObject as a NodeLink2 component, then the OnTraverseOffMeshLink method will be called when an agent traverses the off-mesh link.
This only works with the FollowerEntity component.
Note
FollowerEntity.onTraverseOffMeshLink overrides this callback, if set.
The Interactable component implements this interface, and allows a small state-machine to run when the agent traverses the link.
Public Methods
GetOffMeshLinkStateMachine
(context)
Called when an agent starts traversing an off-mesh link.
Public
Public Variables
name
Name of the handler.
Public