A* Pathfinding Project
4.2.8
The A* Pathfinding Project for Unity 3D
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Public Member Functions | |
RichSpecial | Initialize (NodeLink2 nodeLink, GraphNode first) |
Works like a constructor, but can be used even for pooled objects. More... | |
override void | OnEnterPool () |
Public Attributes | |
Transform | first |
NodeLink2 | nodeLink |
bool | reverse |
Transform | second |
RichSpecial Initialize | ( | NodeLink2 | nodeLink, |
GraphNode | first | ||
) |
Works like a constructor, but can be used even for pooled objects.
Returns this for easy chaining
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virtual |
Implements RichPathPart.
Transform first |
NodeLink2 nodeLink |
bool reverse |
Transform second |