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static bool | FixLabel (string label, string buttonLabel="Fix", int buttonWidth=40) |
| Draws a small help box with a 'Fix' button to the right. More...
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static Object | ObjectField (string label, Object obj, System.Type objType, bool allowSceneObjects) |
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static Object | ObjectField (GUIContent label, Object obj, System.Type objType, bool allowSceneObjects) |
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static void | Separator () |
| Draws a thin separator line. More...
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static bool | ToggleGroup (GUIContent label, bool value) |
| Draws a toggle with a bold label to the right. More...
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◆ AutoScan()
Called by editor scripts to rescan the graphs e.g when the user moved a graph.
Will only scan graphs if not playing and time to scan last graph was less than some constant (to avoid lag with large graphs)
◆ FixLabel()
static bool FixLabel |
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string |
label, |
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string |
buttonLabel = "Fix" , |
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int |
buttonWidth = 40 |
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Draws a small help box with a 'Fix' button to the right.
- Returns
- Boolean - Returns true if the button was clicked
◆ ObjectField() [1/2]
static Object ObjectField |
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string |
label, |
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Object |
obj, |
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System.Type |
objType, |
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bool |
allowSceneObjects |
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) |
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static |
◆ ObjectField() [2/2]
static Object ObjectField |
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GUIContent |
label, |
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Object |
obj, |
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System.Type |
objType, |
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bool |
allowSceneObjects |
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static |
◆ OnBaseInspectorGUI()
void OnBaseInspectorGUI |
( |
NavGraph |
target | ) |
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Draws common graph settings.
◆ OnEnable()
virtual void OnEnable |
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virtual |
◆ OnInspectorGUI()
virtual void OnInspectorGUI |
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NavGraph |
target | ) |
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virtual |
◆ OnSceneGUI()
virtual void OnSceneGUI |
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NavGraph |
target | ) |
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virtual |
Override to implement scene GUI drawing for the graph.
Reimplemented in GridGraphEditor.
◆ Separator()
static void Separator |
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static |
Draws a thin separator line.
◆ ToggleGroup() [1/2]
bool ToggleGroup |
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string |
label, |
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bool |
value |
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Draws a toggle with a bold label to the right.
Does not enable or disable GUI
◆ ToggleGroup() [2/2]
static bool ToggleGroup |
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GUIContent |
label, |
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bool |
value |
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static |
Draws a toggle with a bold label to the right.
Does not enable or disable GUI
◆ editor
◆ fadeArea
Stores if the graph is visible or not in the inspector.
◆ infoFadeArea
Stores if the graph info box is visible or not in the inspector.
The documentation for this class was generated from the following file:
- /Users/arong/Unity/a-pathfinding-project/Assets/AstarPathfindingProject/Editor/GraphEditors/GraphEditor.cs