A* Pathfinding Project  4.0.8
The A* Pathfinding Project for Unity 3D
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PointGraphEditor Class Reference

Public Member Functions

override void OnInspectorGUI (NavGraph target)
 Override to implement graph inspectors.
 
- Public Member Functions inherited from GraphEditor
bool AutoScan ()
 Called by editor scripts to rescan the graphs e.g when the user moved a graph.
 
void OnBaseInspectorGUI (NavGraph target)
 Draws common graph settings.
 
virtual void OnEnable ()
 
virtual void OnSceneGUI (NavGraph target)
 Override to implement scene GUI drawing for the graph.
 
bool ToggleGroup (string label, bool value)
 Draws a toggle with a bold label to the right.
 

Additional Inherited Members

- Static Public Member Functions inherited from GraphEditor
static bool FixLabel (string label, string buttonLabel="Fix", int buttonWidth=40)
 Draws a small help box with a 'Fix' button to the right.
 
static Object ObjectField (string label, Object obj, System.Type objType, bool allowSceneObjects)
 
static Object ObjectField (GUIContent label, Object obj, System.Type objType, bool allowSceneObjects)
 
static void Separator ()
 Draws a thin separator line.
 
static bool ToggleGroup (GUIContent label, bool value)
 Draws a toggle with a bold label to the right.
 
- Public Attributes inherited from GraphEditor
AstarPathEditor editor
 
FadeArea fadeArea
 Stores if the graph is visible or not in the inspector.
 
FadeArea infoFadeArea
 Stores if the graph info box is visible or not in the inspector.
 

Member Function Documentation

override void OnInspectorGUI ( NavGraph  target)
virtual

Override to implement graph inspectors.

Reimplemented from GraphEditor.


The documentation for this class was generated from the following file: