A* Pathfinding Project
4.0.11
The A* Pathfinding Project for Unity 3D
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- p -
PathHandler :
Path
,
IPathInternals
pathID :
Path
PathID :
PathHandler
PathPending :
RichAI
Penalty :
GraphNode
PipelineState :
Path
pointGraph :
AstarData
points :
GraphUpdateShape
Pooled :
Path
,
IPathInternals
position :
PathInterpolator
,
RVOController
Position :
Agent
,
IAgent
,
RelevantGraphSurface
PreCalculationCallback :
IAgent
,
Agent
Prev :
RelevantGraphSurface
Priority :
Agent
,
IAgent
Generated on Sat Sep 9 2017 11:48:40 for A* Pathfinding Project by
1.8.2