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static GridPivot | PivotPointSelector (GridPivot pivot) |
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static Vector3 | RoundVector3 (Vector3 v) |
| Rounds a vector's components to multiples of 0.5 (i.e 0.5, 1.0, 1.5, etc.) if very close to them.
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static bool | FixLabel (string label, string buttonLabel="Fix", int buttonWidth=40) |
| Draws a small help box with a 'Fix' button to the right.
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static Object | ObjectField (string label, Object obj, System.Type objType, bool allowSceneObjects) |
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static Object | ObjectField (GUIContent label, Object obj, System.Type objType, bool allowSceneObjects) |
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static void | Separator () |
| Draws a thin separator line.
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static bool | ToggleGroup (GUIContent label, bool value) |
| Draws a toggle with a bold label to the right.
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static readonly string[] | ChannelUseNames = { "None", "Penalty", "Height", "Walkability and Penalty" } |
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static GUIStyle | gridPivotSelectBackground |
| Cached gui style.
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static GUIStyle | gridPivotSelectButton |
| Cached gui style.
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static readonly Vector3[] | handlePoints = new [] { new Vector3(0.0f, 0, 0.5f), new Vector3(1.0f, 0, 0.5f), new Vector3(0.5f, 0, 0.0f), new Vector3(0.5f, 0, 1.0f) } |
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static GUIStyle | lockStyle |
| Cached gui style.
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static readonly float | standardDimetric = Mathf.Acos(1/2f)*Mathf.Rad2Deg |
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static readonly float | standardIsometric = 90-Mathf.Atan(1/Mathf.Sqrt(2))*Mathf.Rad2Deg |
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- Enumerator:
Center |
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TopLeft |
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TopRight |
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BottomLeft |
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BottomRight |
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virtual void DrawCutCorners |
( |
GridGraph |
graph | ) |
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protectedvirtual |
virtual void DrawMiddleSection |
( |
GridGraph |
graph | ) |
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protectedvirtual |
virtual void DrawNeighbours |
( |
GridGraph |
graph | ) |
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protectedvirtual |
void DrawPenaltyModifications |
( |
GridGraph |
graph | ) |
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private |
Draws settings for using a texture as source for a grid.
- A* Pro Feature:
- This is an A* Pathfinding Project Pro feature only. This function/class/variable might not exist in the Free version of the A* Pathfinding Project or the functionality might be limited
The Pro version can be bought here
Reimplemented in LayerGridGraphEditor.
void DrawWidthDepthFields |
( |
GridGraph |
graph, |
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out int |
newWidth, |
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out int |
newDepth |
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) |
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private |
override void OnInspectorGUI |
( |
NavGraph |
target | ) |
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virtual |
override void OnSceneGUI |
( |
NavGraph |
target | ) |
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virtual |
Override to implement scene GUI drawing for the graph.
Reimplemented from GraphEditor.
static Vector3 RoundVector3 |
( |
Vector3 |
v | ) |
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static |
Rounds a vector's components to multiples of 0.5 (i.e 0.5, 1.0, 1.5, etc.) if very close to them.
static void SaveReferenceTexture |
( |
GridGraph |
graph | ) |
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staticprivate |
readonly string [] ChannelUseNames = { "None", "Penalty", "Height", "Walkability and Penalty" } |
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staticprotected |
GUIStyle gridPivotSelectBackground |
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staticprivate |
GUIStyle gridPivotSelectButton |
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staticprivate |
readonly Vector3 [] handlePoints = new [] { new Vector3(0.0f, 0, 0.5f), new Vector3(1.0f, 0, 0.5f), new Vector3(0.5f, 0, 0.0f), new Vector3(0.5f, 0, 1.0f) } |
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staticprivate |
readonly float standardDimetric = Mathf.Acos(1/2f)*Mathf.Rad2Deg |
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staticprivate |
readonly float standardIsometric = 90-Mathf.Atan(1/Mathf.Sqrt(2))*Mathf.Rad2Deg |
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staticprivate |
The documentation for this class was generated from the following file:
- /Users/arong/Unity/a-pathfinding-project/Assets/AstarPathfindingProject/Editor/GraphEditors/GridGeneratorEditor.cs