A* Pathfinding Project
4.0.10
The A* Pathfinding Project for Unity 3D
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Represents a connection to another node. More...
Represents a connection to another node.
Public Member Functions | |
override bool | Equals (object obj) |
override int | GetHashCode () |
Public Attributes | |
uint | cost |
Cost of moving along this connection. | |
GraphNode | node |
Node which this connection goes to. | |
override bool Equals | ( | object | obj | ) |
override int GetHashCode | ( | ) |
uint cost |
Cost of moving along this connection.
A cost of 1000 corresponds approximately to the cost of moving one world unit.
GraphNode node |
Node which this connection goes to.