A* Pathfinding Project  3.8.9
The A* Pathfinding Project for Unity 3D
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PointGraphEditor Class Reference

Public Member Functions

void DrawChildren (PointGraph graph, Transform tr)
 
override void OnDrawGizmos ()
 Override to implement scene Gizmos drawing for the graph editor.
 
override void OnInspectorGUI (NavGraph target)
 Override to implement graph inspectors.
 
- Public Member Functions inherited from GraphEditor
bool AutoScan ()
 Called by editor scripts to rescan the graphs e.g when the user moved a graph.
 
void OnBaseInspectorGUI (NavGraph target)
 Draws common graph settings.
 
virtual void OnEnable ()
 
virtual void OnSceneGUI (NavGraph target)
 Override to implement scene GUI drawing for the graph.
 
bool ToggleGroup (string label, bool value)
 Draws a toggle with a bold label to the right.
 
virtual void UnloadGizmoMeshes ()
 

Additional Inherited Members

- Static Public Member Functions inherited from GraphEditor
static void DrawWireCube (Vector3 center, Vector3 size)
 Draws a wire cube using handles.
 
static bool FixLabel (string label, string buttonLabel="Fix", int buttonWidth=40)
 Draws a small help box with a 'Fix' button to the right.
 
static Object ObjectField (string label, Object obj, System.Type objType, bool allowSceneObjects)
 
static Object ObjectField (GUIContent label, Object obj, System.Type objType, bool allowSceneObjects)
 
static void Separator ()
 Draws a thin separator line.
 
static bool ToggleGroup (GUIContent label, bool value)
 Draws a toggle with a bold label to the right.
 
- Public Attributes inherited from GraphEditor
AstarPathEditor editor
 

Member Function Documentation

void DrawChildren ( PointGraph  graph,
Transform  tr 
)
override void OnDrawGizmos ( )
virtual

Override to implement scene Gizmos drawing for the graph editor.

Reimplemented from GraphEditor.

override void OnInspectorGUI ( NavGraph  target)
virtual

Override to implement graph inspectors.

Reimplemented from GraphEditor.


The documentation for this class was generated from the following file: