A* Pathfinding Project
3.8.5
The A* Pathfinding Project for Unity 3D
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- d -
data :
AstarData
DebugDraw :
Agent
,
IAgent
debugPathData :
AstarPath
Default :
NNConstraint
,
PathNNConstraint
DeltaTime :
Simulator
Depth :
GridGraph
,
TileHandler.TileType
DesiredDeltaTime :
Simulator
Destroyed :
GraphNode
destroyed :
ProceduralWorld.ProceduralTile
distance :
GraphHitInfo
DistanceToNextWaypoint :
RichAI
Generated on Sun Apr 9 2017 22:46:42 for A* Pathfinding Project by
1.8.2