A* Pathfinding Project
3.8.2
The A* Pathfinding Project for Unity 3D
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Public Member Functions | |
ProceduralTile (ProceduralWorld world, int x, int z) | |
void | Destroy () |
void | ForceFinish () |
IEnumerator | Generate () |
Properties | |
bool | destroyed [get, set] |
Private Member Functions | |
IEnumerator | InternalGenerate () |
Vector3 | RandomInside () |
Vector3 | RandomInside (float px, float pz) |
Quaternion | RandomYRot () |
Private Attributes | |
IEnumerator | ie |
System.Random | rnd |
Transform | root |
bool | staticBatching |
ProceduralWorld | world |
int | x |
int | z |
ProceduralTile | ( | ProceduralWorld | world, |
int | x, | ||
int | z | ||
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void Destroy | ( | ) |
void ForceFinish | ( | ) |
IEnumerator Generate | ( | ) |
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getset |