A* Pathfinding Project  3.8.2
The A* Pathfinding Project for Unity 3D
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Properties Events Macros Groups Pages
ProceduralWorld.ProceduralTile Class Reference

Public Member Functions

 ProceduralTile (ProceduralWorld world, int x, int z)
 
void Destroy ()
 
void ForceFinish ()
 
IEnumerator Generate ()
 

Properties

bool destroyed [get, set]
 

Private Member Functions

IEnumerator InternalGenerate ()
 
Vector3 RandomInside ()
 
Vector3 RandomInside (float px, float pz)
 
Quaternion RandomYRot ()
 

Private Attributes

IEnumerator ie
 
System.Random rnd
 
Transform root
 
bool staticBatching
 
ProceduralWorld world
 
int x
 
int z
 

Constructor & Destructor Documentation

ProceduralTile ( ProceduralWorld  world,
int  x,
int  z 
)

Member Function Documentation

void Destroy ( )
void ForceFinish ( )
IEnumerator Generate ( )
IEnumerator InternalGenerate ( )
private
Vector3 RandomInside ( )
private
Vector3 RandomInside ( float  px,
float  pz 
)
private
Quaternion RandomYRot ( )
private

Member Data Documentation

IEnumerator ie
private
System.Random rnd
private
Transform root
private
bool staticBatching
private
ProceduralWorld world
private
int x
private
int z
private

Property Documentation

bool destroyed
getset

The documentation for this class was generated from the following file: