A* Pathfinding Project  3.8.2
The A* Pathfinding Project for Unity 3D
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Properties Events Macros Groups Pages
RichSpecial Class Reference

Public Member Functions

RichSpecial Initialize (NodeLink2 nodeLink, GraphNode first)
 Works like a constructor, but can be used even for pooled objects.
 
override void OnEnterPool ()
 

Public Attributes

Transform first
 
NodeLink2 nodeLink
 
bool reverse
 
Transform second
 

Member Function Documentation

RichSpecial Initialize ( NodeLink2  nodeLink,
GraphNode  first 
)

Works like a constructor, but can be used even for pooled objects.

Returns this for easy chaining

override void OnEnterPool ( )
virtual

Implements RichPathPart.

Member Data Documentation

Transform first
NodeLink2 nodeLink
bool reverse
Transform second

The documentation for this class was generated from the following file: