A* Pathfinding Project
3.8.2
The A* Pathfinding Project for Unity 3D
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Public Member Functions | |
void | LateUpdate () |
void | Start () |
Public Attributes | |
float | agentTimeHorizon = 1 |
bool | debug = false |
Transform | desiredVelocityTarget |
float | maxSpeed = 5 |
float | neighbourDistance = 5 |
float | radius = 5 |
Transform | velocityTarget |
Private Member Functions | |
Vector2 | To2D (Vector3 v) |
Private Attributes | |
NRVOAgent | agent |
Vector3 | fwd |
Vector3 | globalTarget |
void LateUpdate | ( | ) |
void Start | ( | ) |
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private |
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private |
float agentTimeHorizon = 1 |
bool debug = false |
Transform desiredVelocityTarget |
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private |
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private |
float maxSpeed = 5 |
float neighbourDistance = 5 |
float radius = 5 |
Transform velocityTarget |