A* Pathfinding Project  3.8.1
The A* Pathfinding Project for Unity 3D
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QuadtreeGraphEditor Class Reference

Additional Inherited Members

- Public Member Functions inherited from GraphEditor
bool AutoScan ()
 Called by editor scripts to rescan the graphs e.g when the user moved a graph.
 
void OnBaseInspectorGUI (NavGraph target)
 Draws common graph settings.
 
virtual void OnDrawGizmos ()
 Override to implement scene Gizmos drawing for the graph editor.
 
virtual void OnEnable ()
 
virtual void OnInspectorGUI (NavGraph target)
 Override to implement graph inspectors.
 
virtual void OnSceneGUI (NavGraph target)
 Override to implement scene GUI drawing for the graph.
 
bool ToggleGroup (string label, bool value)
 Draws a toggle with a bold label to the right.
 
virtual void UnloadGizmoMeshes ()
 
- Static Public Member Functions inherited from GraphEditor
static void DrawWireCube (Vector3 center, Vector3 size)
 Draws a wire cube using handles.
 
static bool FixLabel (string label, string buttonLabel="Fix", int buttonWidth=40)
 Draws a small help box with a 'Fix' button to the right.
 
static void HelpBox (string label)
 Draws a small help box.
 
static Object ObjectField (string label, Object obj, System.Type objType, bool allowSceneObjects)
 
static Object ObjectField (GUIContent label, Object obj, System.Type objType, bool allowSceneObjects)
 
static void Separator ()
 Draws a thin separator line.
 
static bool ToggleGroup (GUIContent label, bool value)
 Draws a toggle with a bold label to the right.
 
- Public Attributes inherited from GraphEditor
AstarPathEditor editor
 

The documentation for this class was generated from the following file: