A* Pathfinding Project
3.8.12
The A* Pathfinding Project for Unity 3D
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Collection of the most used graph types. More...
Classes | |
class | RecastGraph.CapsuleCache |
struct | PointGraph.GetNearestHelper |
class | GridGraph |
Generates a grid of nodes. More... | |
class | LayerGridGraph |
Grid Graph, supports layered worlds. More... | |
class | NavMeshGraph |
Generates graphs based on navmeshes. More... | |
class | RecastGraph.NavmeshTile |
class | PointGraph |
Basic point graph. More... | |
class | RecastGraph |
Automatically generates navmesh graphs based on world geometry. More... | |
struct | RecastGraph.SceneMesh |
Represents a unity mesh to be used in the recast graph rasterization. More... | |
class | GridGraph.TextureData |
Used for using a texture as a source for a grid graph. More... | |
Collection of the most used graph types.