A* Pathfinding Project
3.8.12
The A* Pathfinding Project for Unity 3D
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- i -
InternalGridFlags :
GridNode
InterpolatedPosition :
Agent
,
IAgent
Interpolation :
Simulator
inverted :
MultiTargetPath
IsAnyGraphUpdatesQueued :
AstarPath
IsEmpty :
ThreadControlQueue
IsLeaf :
BBTree.BBTreeBox
isScanning :
AstarPath
IsTerminating :
ThreadControlQueue
IsUsingMultithreading :
AstarPath
Generated on Thu Dec 14 2017 18:48:38 for A* Pathfinding Project by
1.8.2