A* Pathfinding Project
3.8.12
The A* Pathfinding Project for Unity 3D
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Public Member Functions | |
Profile (string name) | |
void | ConsoleLog () |
Log using System.Console. | |
void | Control (Profile other) |
int | ControlValue () |
void | Log () |
Log using Debug.Log. | |
void | Start () |
void | Stop () |
void | Stop (int control) |
override string | ToString () |
Public Attributes | |
readonly string | name |
Private Attributes | |
int | control = 1 << 30 |
int | counter |
const bool | dontCountFirst = false |
long | mem |
const bool | PROFILE_MEM = false |
long | smem |
readonly System.Diagnostics.Stopwatch | watch |
Profile | ( | string | name | ) |
void ConsoleLog | ( | ) |
Log using System.Console.
void Control | ( | Profile | other | ) |
int ControlValue | ( | ) |
void Log | ( | ) |
Log using Debug.Log.
void Start | ( | ) |
void Stop | ( | ) |
void Stop | ( | int | control | ) |
override string ToString | ( | ) |
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readonly string name |
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