A* Pathfinding Project
3.8.12
The A* Pathfinding Project for Unity 3D
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Connects two TriangleMeshNodes (recast/navmesh graphs) as if they had shared an edge. More...
Connects two TriangleMeshNodes (recast/navmesh graphs) as if they had shared an edge.
Public Member Functions | |
void | Apply (bool forceNewCheck) |
void | InternalOnPostScan () |
void | OnDrawGizmos () |
void | OnDrawGizmos (bool selected) |
virtual void | OnDrawGizmosSelected () |
override void | OnGraphsPostUpdate () |
Called after graphs have been updated using GraphUpdateObjects. | |
override void | OnPostScan () |
Called right after all graphs have been scanned. | |
Public Member Functions inherited from GraphModifier | |
virtual void | OnGraphsPreUpdate () |
Called before graphs are updated using GraphUpdateObjects. | |
virtual void | OnLatePostScan () |
Called at the end of the scanning procedure. | |
virtual void | OnPostCacheLoad () |
Called after cached graphs have been loaded. | |
virtual void | OnPreScan () |
Called right before graphs are going to be scanned. | |
Static Public Member Functions | |
static NodeLink3 | GetNodeLink (GraphNode node) |
Static Public Member Functions inherited from GraphModifier | |
static void | FindAllModifiers () |
static void | TriggerEvent (GraphModifier.EventType type) |
Triggers an event for all active graph modifiers. | |
Public Attributes | |
float | costFactor = 1.0f |
The connection will be this times harder/slower to traverse. | |
Transform | end |
End position of the link. | |
bool | oneWay = false |
Make a one-way connection. | |
Protected Member Functions | |
override void | OnDisable () |
Removes this modifier from list of active modifiers. | |
override void | OnEnable () |
Adds this modifier to list of active modifiers. | |
Protected Member Functions inherited from GraphModifier | |
virtual void | Awake () |
virtual void | OnDestroy () |
Static Protected Attributes | |
static Dictionary< GraphNode, NodeLink3 > | reference = new Dictionary<GraphNode, NodeLink3>() |
Static Protected Attributes inherited from GraphModifier | |
static Dictionary< ulong, GraphModifier > | usedIDs = new Dictionary<ulong, GraphModifier>() |
Maps persistent IDs to the component that uses it. | |
Properties | |
GraphNode | EndNode [get] |
Transform | EndTransform [get] |
GraphNode | StartNode [get] |
Transform | StartTransform [get] |
Private Member Functions | |
void | ContextApplyForce () |
void | DrawCircle (Vector3 o, float r, int detail, Color col) |
void | DrawGizmoBezier (Vector3 p1, Vector3 p2) |
void | RemoveConnections (GraphNode node) |
Private Attributes | |
Vector3 | clamped1 |
Vector3 | clamped2 |
MeshNode | connectedNode1 |
MeshNode | connectedNode2 |
NodeLink3Node | endNode |
bool | postScanCalled = false |
NodeLink3Node | startNode |
Static Private Attributes | |
static readonly Color | GizmosColor = new Color(206.0f/255.0f, 136.0f/255.0f, 48.0f/255.0f, 0.5f) |
static readonly Color | GizmosColorSelected = new Color(235.0f/255.0f, 123.0f/255.0f, 32.0f/255.0f, 1.0f) |
Additional Inherited Members | |
Public Types inherited from GraphModifier | |
enum | EventType { PostScan = 1 << 0, PreScan = 1 << 1, LatePostScan = 1 << 2, PreUpdate = 1 << 3, PostUpdate = 1 << 4, PostCacheLoad = 1 << 5 } |
GraphModifier event type. More... | |
Static Protected Member Functions inherited from GraphModifier | |
static List< T > | GetModifiersOfType< T > () |
Protected Attributes inherited from GraphModifier | |
ulong | uniqueID |
Unique persistent ID for this component, used for serialization. | |
void Apply | ( | bool | forceNewCheck | ) |
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void InternalOnPostScan | ( | ) |
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protectedvirtual |
Removes this modifier from list of active modifiers.
Reimplemented from GraphModifier.
void OnDrawGizmos | ( | ) |
void OnDrawGizmos | ( | bool | selected | ) |
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protectedvirtual |
Adds this modifier to list of active modifiers.
Reimplemented from GraphModifier.
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Called after graphs have been updated using GraphUpdateObjects.
Eventual flood filling has been done
Reimplemented from GraphModifier.
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Called right after all graphs have been scanned.
FloodFill and other post processing has not been done.
Reimplemented from GraphModifier.
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float costFactor = 1.0f |
The connection will be this times harder/slower to traverse.
Note that values lower than one will not always make the pathfinder choose this path instead of another path even though this one should lead to a lower total cost unless you also adjust the Heuristic Scale in A* Inspector -> Settings -> Pathfinding or disable the heuristic altogether.
Transform end |
End position of the link.
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bool oneWay = false |
Make a one-way connection.
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