A* Pathfinding Project
3.8.12
The A* Pathfinding Project for Unity 3D
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Editor for GraphUpdateScene. More...
Editor for GraphUpdateScene.
Public Member Functions | |
override void | OnInspectorGUI () |
void | OnSceneGUI () |
Private Member Functions | |
void | DrawConvexField () |
void | DrawLockToYField () |
void | DrawPenaltyField () |
void | DrawPhysicsField () |
void | DrawPointsField () |
void | DrawTagField () |
void | DrawWalkableField () |
void | DrawWorldSpaceField () |
void | OnEnable () |
Static Private Member Functions | |
static void | SphereCap (int controlID, Vector3 position, Quaternion rotation, float size) |
Private Attributes | |
SerializedProperty | applyOnScan |
SerializedProperty | applyOnStart |
SerializedProperty | convex |
SerializedProperty | lockToY |
SerializedProperty | lockToYValue |
SerializedProperty | minBoundsHeight |
SerializedProperty | modifyTag |
SerializedProperty | modifyWalkable |
SerializedProperty | penaltyDelta |
const float | pointGizmosRadius = 0.09F |
SerializedProperty | points |
SerializedProperty | resetPenaltyOnPhysics |
GraphUpdateScene[] | scripts |
int | selectedPoint = -1 |
SerializedProperty | tagValue |
SerializedProperty | updateErosion |
SerializedProperty | updatePhysics |
SerializedProperty | useWorldSpace |
SerializedProperty | walkableValue |
Static Private Attributes | |
static Color | PointColor = new Color(1, 0.36F, 0, 0.6F) |
static Color | PointSelectedColor = new Color(1, 0.24F, 0, 1.0F) |
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override void OnInspectorGUI | ( | ) |
void OnSceneGUI | ( | ) |
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