A* Pathfinding Project
3.8.12
The A* Pathfinding Project for Unity 3D
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Classes | |
class | RecastGraph.CapsuleCache |
class | RecastGraph.NavmeshTile |
class | RecastGraph |
Automatically generates navmesh graphs based on world geometry. More... | |
struct | RecastGraph.SceneMesh |
Represents a unity mesh to be used in the recast graph rasterization. More... | |
Namespaces | |
package | Pathfinding |
Typedefs | |
using | Math = System.Math |
using Math = System.Math |