A* Pathfinding Project  3.8.10
The A* Pathfinding Project for Unity 3D
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NavGraph Member List

This is the complete list of members for NavGraph, including all inherited members.

activeNavGraph
Awake()NavGraphvirtual
CountNodes()NavGraphvirtual
DeserializeExtraInfo(GraphSerializationContext ctx)NavGraphvirtual
DeserializeSettingsCompatibility(GraphSerializationContext ctx)NavGraphvirtual
drawGizmosNavGraph
GetNearest(Vector3 position)NavGraph
GetNearest(Vector3 position, NNConstraint constraint)NavGraph
GetNearest(Vector3 position, NNConstraint constraint, GraphNode hint)NavGraphvirtual
GetNearestForce(Vector3 position, NNConstraint constraint)NavGraphvirtual
GetNodes(GraphNodeDelegateCancelable del)NavGraphpure virtual
graphIndexNavGraph
guidNavGraph
infoScreenOpenNavGraph
initialPenaltyNavGraph
InSearchTree(GraphNode node, Path path)NavGraphstatic
inverseMatrixNavGraph
matrixNavGraph
nameNavGraph
NodeColor(GraphNode node, PathHandler data)NavGraphvirtual
OnDestroy()NavGraphvirtual
OnDrawGizmos(bool drawNodes)NavGraphvirtual
openNavGraph
PostDeserialization()NavGraphvirtual
RelocateNodes(Matrix4x4 oldMatrix, Matrix4x4 newMatrix)NavGraphvirtual
Scan()NavGraph
ScanGraph()NavGraph
ScanInternal()NavGraph
ScanInternal(OnScanStatus statusCallback)NavGraphpure virtual
SerializeExtraInfo(GraphSerializationContext ctx)NavGraphvirtual
SetMatrix(Matrix4x4 m)NavGraph
UnloadGizmoMeshes()NavGraphpackagevirtual