A* Pathfinding Project
3.7
The A* Pathfinding Project for Unity 3D
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Class
AIFollow
This script has been deprecated, use
AIPath
, RichAI or MineBotAI instead
Member
AstarData.AddGraph
(string type)
Member
AstarData.CreateGraph
(string type)
Member
AstarData.data_cachedStartup
Deprecated since 3.6, AstarData.file_cachedStartup is now used instead
Member
AstarData.GetGraphType
(string type)
Member
AstarPath.graphTypes
Member
AstarPath.OnGraphsWillBeUpdated
Member
AstarPath.OnGraphsWillBeUpdated2
Member
AstarPath.RegisterSafeUpdate
(System.Action callback, bool threadSafe)
Member
GridGraph.Linecast
(Vector3 _a, Vector3 _b, GraphNode hint, out GraphHitInfo hit, List< GraphNode > trace)
Member
GridGraph.SetNodeConnection
(int index, int x, int z, int dir, bool value)
Member
GridGraph.SnappedLinecast
(Vector3 a, Vector3 b, GraphNode hint, out GraphHitInfo hit)
Class
TagMask
This class is being phased out
Generated on Sun Apr 9 2017 22:41:03 for A* Pathfinding Project by
1.8.2