A* Pathfinding Project
3.7
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for NavGraph, including all inherited members.
_sguid | NavGraph | |
active | NavGraph | |
Awake() | NavGraph | virtual |
CountNodes() | NavGraph | virtual |
DeserializeExtraInfo(GraphSerializationContext ctx) | NavGraph | virtual |
drawGizmos | NavGraph | |
GetNearest(Vector3 position) | NavGraph | |
GetNearest(Vector3 position, NNConstraint constraint) | NavGraph | |
GetNearest(Vector3 position, NNConstraint constraint, GraphNode hint) | NavGraph | virtual |
GetNearestForce(Vector3 position, NNConstraint constraint) | NavGraph | virtual |
GetNodes(GraphNodeDelegateCancelable del) | NavGraph | pure virtual |
graphIndex | NavGraph | |
guid | NavGraph | |
infoScreenOpen | NavGraph | |
initialPenalty | NavGraph | |
InSearchTree(GraphNode node, Path path) | NavGraph | static |
inverseMatrix | NavGraph | |
matrix | NavGraph | |
name | NavGraph | |
NodeColor(GraphNode node, PathHandler data) | NavGraph | virtual |
OnDestroy() | NavGraph | virtual |
OnDrawGizmos(bool drawNodes) | NavGraph | virtual |
open | NavGraph | |
PostDeserialization() | NavGraph | virtual |
RelocateNodes(Matrix4x4 oldMatrix, Matrix4x4 newMatrix) | NavGraph | virtual |
Scan() | NavGraph | |
ScanGraph() | NavGraph | |
ScanInternal() | NavGraph | |
ScanInternal(OnScanStatus statusCallback) | NavGraph | pure virtual |
SerializeExtraInfo(GraphSerializationContext ctx) | NavGraph | virtual |
SetMatrix(Matrix4x4 m) | NavGraph |