A* Pathfinding Project  3.6
The A* Pathfinding Project for Unity 3D
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SimpleGraph Member List

This is the complete list of members for SimpleGraph, including all inherited members.

_sguidNavGraph
activeNavGraph
Awake()NavGraphvirtual
CountNodes()NavGraphvirtual
CreateNodes(int number)NavGraphvirtual
DeserializeExtraInfo(GraphSerializationContext ctx)NavGraphvirtual
drawGizmosNavGraph
GetNearest(Vector3 position)NavGraph
GetNearest(Vector3 position, NNConstraint constraint)NavGraph
GetNearest(Vector3 position, NNConstraint constraint, GraphNode hint)NavGraphvirtual
GetNearestForce(Vector3 position, NNConstraint constraint)NavGraphvirtual
GetNodes(GraphNodeDelegateCancelable del)SimpleGraphvirtual
graphIndexNavGraph
guidNavGraph
infoScreenOpenNavGraph
initialPenaltyNavGraph
InSearchTree(GraphNode node, Path path)NavGraphstatic
inverseMatrixNavGraph
matrixNavGraph
nameNavGraph
NodeColor(GraphNode node, PathHandler data)NavGraphvirtual
OnDestroy()NavGraphvirtual
OnDrawGizmos(bool drawNodes)NavGraphvirtual
openNavGraph
PostDeserialization()NavGraphvirtual
RelocateNodes(Matrix4x4 oldMatrix, Matrix4x4 newMatrix)NavGraphvirtual
SafeOnDestroy()NavGraph
Scan()NavGraph
ScanGraph()NavGraph
ScanInternal(OnScanStatus statusCallback)SimpleGraphvirtual
Pathfinding::NavGraph.ScanInternal()NavGraph
SerializeExtraInfo(GraphSerializationContext ctx)NavGraphvirtual
SetMatrix(Matrix4x4 m)NavGraph