A* Pathfinding Project
3.6
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for AIFollow, including all inherited members.
canMove | AIFollow | |
canSearch | AIFollow | |
controller | AIFollow | protected |
drawGizmos | AIFollow | |
lastPathSearch | AIFollow | protected |
navmeshController | AIFollow | protected |
OnDrawGizmos() | AIFollow | |
OnPathComplete(Path p) | AIFollow | |
path | AIFollow | protected |
pathIndex | AIFollow | protected |
PathToTarget(Vector3 targetPoint) | AIFollow | |
pickNextWaypointDistance | AIFollow | |
ReachedEndOfPath() | AIFollow | virtual |
Repath() | AIFollow | virtual |
repathRate | AIFollow | |
Reset() | AIFollow | |
Resume() | AIFollow | |
rotationSpeed | AIFollow | |
seeker | AIFollow | protected |
speed | AIFollow | |
Start() | AIFollow | |
Stop() | AIFollow | |
target | AIFollow | |
targetReached | AIFollow | |
tr | AIFollow | protected |
Update() | AIFollow | |
WaitToRepath() | AIFollow |