A* Pathfinding Project
3.6.8
The A* Pathfinding Project for Unity 3D
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A class for holding a user placed connection. More...
A class for holding a user placed connection.
Public Attributes | |
bool | doOverrideCost |
bool | doOverridePenalty |
bool | doOverrideWalkability = true |
bool | enable = true |
bool | oneWay |
int | overrideCost |
uint | overridePenalty |
Vector3 | p1 |
Vector3 | p2 |
ConnectionType | type |
float | width |
bool doOverrideCost |
bool doOverridePenalty |
bool doOverrideWalkability = true |
bool enable = true |
bool oneWay |
int overrideCost |
uint overridePenalty |
Vector3 p1 |
Vector3 p2 |
ConnectionType type |
float width |