A* Pathfinding Project
3.6.6
The A* Pathfinding Project for Unity 3D
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- v -
V3ToIntPoint() :
NavmeshCut
Validate() :
BinaryHeapM
ValidateLine() :
RaycastModifier
VectorToIndex() :
Voxelize
Vequal() :
Voxelize
VerifyIntegrity() :
AstarPath
VO() :
Agent.VO
VOIntersection() :
LocalAvoidance.VOIntersection
VOLine() :
LocalAvoidance.VOLine
VoxelArea() :
VoxelArea
Voxelize() :
Voxelize
VoxelizeInput() :
Voxelize
VoxelSpan() :
VoxelSpan
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