A* Pathfinding Project
3.6.6
The A* Pathfinding Project for Unity 3D
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Public Member Functions | |
RichPath () | |
RichPathPart | GetCurrentPart () |
void | Initialize (Seeker s, Path p, bool mergePartEndpoints, RichFunnel.FunnelSimplification simplificationMode) |
Use this for initialization. | |
void | NextPart () |
bool | PartsLeft () |
Public Attributes | |
Seeker | seeker |
Private Attributes | |
int | currentPart = 0 |
List< RichPathPart > | parts = new List<RichPathPart>() |
RichPath | ( | ) |
RichPathPart GetCurrentPart | ( | ) |
void Initialize | ( | Seeker | s, |
Path | p, | ||
bool | mergePartEndpoints, | ||
RichFunnel.FunnelSimplification | simplificationMode | ||
) |
Use this for initialization.
s | May be null if you do not use a Seeker |
void NextPart | ( | ) |
bool PartsLeft | ( | ) |
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private |
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private |
Seeker seeker |