A* Pathfinding Project
3.6.1
The A* Pathfinding Project for Unity 3D
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A class for holding a user placed connection. More...
A class for holding a user placed connection.
Public Attributes | |
bool | doOverrideCost = false |
bool | doOverridePenalty = false |
bool | doOverrideWalkability = true |
bool | enable = true |
bool | oneWay = false |
int | overrideCost = 0 |
uint | overridePenalty = 0 |
Vector3 | p1 |
Vector3 | p2 |
ConnectionType | type |
float | width = 0 |
bool doOverrideCost = false |
bool doOverridePenalty = false |
bool doOverrideWalkability = true |
bool enable = true |
bool oneWay = false |
int overrideCost = 0 |
uint overridePenalty = 0 |
Vector3 p1 |
Vector3 p2 |
ConnectionType type |
float width = 0 |