A* Pathfinding Project
3.8.5
The A* Pathfinding Project for Unity 3D
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VoxelMesh used for recast graphs. More...
VoxelMesh used for recast graphs.
Public Attributes | |
int[] | areas |
Area index for each triangle. | |
int[] | tris |
Triangles of the mesh. | |
Int3[] | verts |
Vertices of the mesh. | |
int [] areas |
Area index for each triangle.
int [] tris |
Triangles of the mesh.
Each element points to a vertex in the verts array
Int3 [] verts |
Vertices of the mesh.